meta
Contains useful meta information in the form of constants.
DIVINE_TYPES: list[str] = ['Light', 'Shadow']
module-attribute
¶
Contains divine card types, currently only Light
and Shadow
.
EDITIONS: dict[str, str] = {'A': 'Alpha', 'F': 'First', 'N': 'None', 'U': 'Unlimited'}
module-attribute
¶
Contains a mapping of card set edition codes to their full name.
ELEMENTAL_TYPES: list[str] = ['Lightning', 'Ice', 'Earth']
module-attribute
¶
Contains elemental card types, such as Earth
or Ice
.
Note
Light
and Shadow
are not considered elemental types, see DIVINE_TYPES
instead.
EQUIPMENT_SLOT_TYPES: list[str] = ['Arms', 'Chest', 'Head', 'Legs', 'Off-Hand']
module-attribute
¶
Contains types associated with equipment slots, such as Head
.
FOILINGS: dict[str, str] = {'S': 'Standard', 'R': 'Rainbow Foil', 'C': 'Cold Foil', 'G': 'Gold Cold Foil'}
module-attribute
¶
Contains a mapping of card foiling codes to their full names.
CLASS_TYPES: list[str] = ['Bard', 'Brute', 'Guardian', 'Illusionist', 'Mechanologist', 'Merchant', 'Ninja', 'Ranger', 'Runeblade', 'Shapeshifter', 'Warrior', 'Wizard']
module-attribute
¶
Contains card types associated with the various hero classes, such as Ninja
.
GAME_FORMATS: dict[str, str] = {'B': 'Blitz', 'C': 'Commoner', 'CC': 'Classic Constructed', 'D': 'Draft', 'UPF': 'Ultimate Pit Fight'}
module-attribute
¶
Contains a mapping of game format codes to their full name.
RARITIES: dict[str, str] = {'P': 'Promotion', 'T': 'Token', 'C': 'Common', 'R': 'Rare', 'S': 'Super Rare', 'M': 'Majestic', 'L': 'Legendary', 'F': 'Fabled'}
module-attribute
¶
Contains a mapping of card rarity codes to their full name.
WEAPON_TYPES: list[str] = ['Axe', 'Bow', 'Claw', 'Club', 'Dagger', 'Flail', 'Gun', 'Hammer', 'Orb', 'Pistol', 'Scepter', 'Scythe', 'Staff', 'Sword']
module-attribute
¶
Contains card types associated with the subtypes of weapons, such as Sword
.